dojox.gfx3d.Object.setObject
dojo.require("dojox.gfx3d.object");
defined in dojox/gfx3d/object.js
sets a Object object
Usage
function (newObject) (view source)
parameter | type | description |
---|---|---|
newObject |
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an abstract Object object (see dojox.gfx3d.defaultEdges, dojox.gfx3d.defaultTriangles, dojox.gfx3d.defaultQuads dojox.gfx3d.defaultOrbit dojox.gfx3d.defaultCube or dojox.gfx3d.defaultCylinder)