.applyLeftTransform | Function | multiplies the existing matrix with an argument on left side (matrix * this.matrix) |
.applyRightTransform | Function | multiplies the existing matrix with an argument on right side (this.matrix * matrix) |
.applyTransform | Function | a shortcut for dojox.gfx.Shape.applyRightTransform |
.bbox | | |
.fillStyle | | |
.fillStyle.type | | |
.getBoundingBox | Function | returns the bounding box or null (see dojox.gfx.defaultRect) |
.getEventSource | Function | returns a Node, which is used as a source of events for this shape |
.getFill | Function | returns the current fill object or null (see dojox.gfx.defaultLinearGradient, dojox.gfx.defaultRadialGradient, dojox.gfx.defaultPattern, or dojo.Color) |
.getNode | Function | returns the current DOM Node or null |
.getParent | Function | returns the parent or null (see dojox.gfx.Surface, dojox.gfx.shape.VirtualGroup, or dojox.gfx.Group) |
.getShape | Function | returns the current shape object or null (see dojox.gfx.defaultPath, dojox.gfx.defaultPolyline, dojox.gfx.defaultRect, dojox.gfx.defaultEllipse, dojox.gfx.defaultCircle, dojox.gfx.defaultLine, or dojox.gfx.defaultImage) |
.getStroke | Function | returns the current stroke object or null (see dojox.gfx.defaultStroke) |
.getTransform | Function | returns the current transformation matrix or null |
.getTransformedBoundingBox | Function | returns an array of four points or null four points represent four corners of the untransformed bounding box |
.matrix | | |
.moveToBack | Function | moves a shape to back of its parent's list of shapes |
.moveToFront | Function | moves a shape to front of its parent's list of shapes |
.parent | | |
.parentMatrix | | |
.rawNode | | |
.rawNode.fill | | |
.rawNode.fill.method | | |
.rawNode.fill.opacity | | |
.rawNode.fill.type | | |
.rawNode.fillcolor | | |
.rawNode.filled | | |
.rawNode.stroked | | |
.removeShape | Function | removes the shape from its parent's list of shapes |
.setFill | Function | sets a fill object (VML) |
.setRawNode | Function | assigns and clears the underlying node that will represent this shape. Once set, transforms, gradients, etc, can be applied. (no fill & stroke by default) |
.setShape | Function | sets a shape object (SVG) |
.setStroke | Function | sets a stroke object (VML) |
.setTransform | Function | sets a transformation matrix |
.shape | | |
.strokeStyle | | |
._applyTransform | Function | |
._capMap | Object | |
._capMapReversed | Object | |
._getParentSurface | Function | |
._getRealMatrix | Function | returns the cumulative ("real") transformation matrix by combining the shape's matrix with its parent's matrix |
._moveToBack | Function | moves a shape to back of its parent's list of shapes (VML) |
._moveToFront | Function | moves a shape to front of its parent's list of shapes (VML) |
._setFillAttr | Function | |
._setFillObject | Function | |
._setParent | Function | sets a parent |
._translate | Function | |
._updateParentMatrix | Function | updates the parent matrix with new matrix |