dojox
»
gfx3d
»
Viewport
» invalidate
dojox.gfx3d.Viewport.invalidate
dojo.require("dojox.gfx3d.object");
defined in dojox/gfx3d/object.js
Usage
function ()
(view source)
this
.
deep
=
true
;
this
.
todos
=
this
.
objects
;