dojox.gfx3d.Viewport
dojo.require("dojox.gfx3d.object");
defined in dojox/gfx3d/object.js
a viewport/container for 3D objects, which knows the camera and lightings
Usage
function () (view source)
FunctionsBack to top


multiplies the existing matrix with an argument on left side (matrix * this.matrix)

multiplies the existing matrix with an argument on right side (this.matrix * matrix)

a shortcut for dojox.gfx3d.Object.applyRightTransform

iterate all children and call their render callback function.

sets a transformation matrix
