dojox.gfx3d.matrix.cameraTranslate
dojo.require("dojox.gfx3d.matrix");
defined in dojox/gfx3d/matrix.js
The resulting matrix is used to translate (move) points by specified offsets.
parameter | type | description |
---|---|---|
a | Number | an x coordinate value |
b | Number | a y coordinate value |
c | Number | a z coordinate value |