dojox.gfx.Image.setRawNode
dojo.require("dojox.gfx.silverlight");
defined in dojox/gfx/silverlight.js
assigns and clears the underlying node that will represent this shape. Once set, transforms, gradients, etc, can be applied. (no fill & stroke by default)
Usage
function (rawNode) (view source)
parameter | type | description |
---|---|---|
rawNode |