dojox
»
gfx
»
Surface
» onImageLoad
dojox.gfx.Surface.onImageLoad
dojo.require("dojox.gfx.canvas");
defined in dojox/gfx/canvas.js
Usage
function ()
(view source)
if
(
!
--
this
.
pendingImageCount
)
{
this
._render
(
)
;
}