dojox
»
gfx3d
»
lighting
» mixColor
dojox.gfx3d.lighting.mixColor
dojo.require("dojox.gfx3d.lighting");
defined in dojox/gfx3d/lighting.js
Usage
function (c1, c2, s)
(view source)
return
lite.
addColor
(
lite.
scaleColor
(
s, c1
)
, lite.
scaleColor
(
1
- s, c2
)
)
;
parameter
type
description
c1
c2
s