Functiondojox.gfx3d.matrix._multiplyPoint

dojo.require("dojox.gfx3d.matrix");
defined in dojox/gfx3d/matrix.js

applies a matrix to a point matrix: dojox.gfx3d.matrix.Matrix3D: a 3D matrix object to be applied

Usage

function (m, /*Number*/ x, /*Number*/ y, /*Number*/ z) (view source)
parametertypedescription
m  
xNumberan x coordinate of a point
yNumbera y coordinate of a point
zNumbera z coordinate of a point